The effectiveness of virtual reality technology in visual thinking among students of the Faculty of Basic Education in Human Biology
DOI:
https://doi.org/10.23813/FA/86/8Abstract
The current research aims to identify the effectiveness of virtual reality technology in visual thinking among students of the College of Basic Education in human biology. For the purpose of verifying the goal of the research, the researchers put the following zero hypothesis: - There is no statistically significant difference at the level (0.05) between the mean scores of the experimental group students. Those who will study according to virtual reality technology, and the average scores of the students of the control group who will study according to the usual method in the visual thinking test. The researchers chose the experimental design with partial control accompanied by the post-test to test visual thinking. The research sample was intentionally chosen from the students of the College of Basic Education, Department of Science, first stage, as it amounted to (81) students. The random selection took place on Division (A) consisting of (41) students. To represent the experimental group, and Division (B) consisting of (40) students to represent the control group, the two research groups were rewarded in the variables (chronological age in months, the degree of biology in the sixth scientific grade, the test of previous information in the subject of biology, and the intelligence test (for Raven) And the visual thinking test.The scientific material that will be studied for the two research groups was determined based on the human biology course with (11 lectures) for each group, as he prepared (11) plans for the experimental group and the same for the control group.To verify the hypothesis of the research, the two researchers prepared a test for visual thinking, as the thinking test consisted Visual thinking from (25) items of the multiple choice type, and the psychometric characteristics and reliability of the test were calculated.After the end of teaching for the two research groups, the visual thinking test was applied to the two research groups (experimental and control), and the data was collected and processed statistically using the statistical software package (spss), where The T-test was used for two independent, unequal samples. The results indicated that there were statistically significant differences between the average scores of the students of the experimental group who studied human biology subject according to virtual reality technology, and the average scores of the students of the control group who studied the same subject in the usual way in the variable of visual thinking in favor of the students of the experimental group, and in the light of the results presented The researchers made a number of recommendations and proposals.
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